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About Me


Sebastian Bolatto is a Game Designer and Developer, who currently attends the Rochester Institute of Technology, where he is pursuing an M.S. degree in Game Design and Development. Previously, he attended the University of Maryland College Park, where he earned a B.S. in Computer Science and learned about programming and computer systems, and attended the Design Cultures and Creativity (DCC) Honors College. In his spare time, Sebastian likes to design new video games, analyze the mechanics of other games, and of course, play games himself! Sebastian also headed DCC’s Game Design Working Group, where he discusses various aspects of game design with his fellow students, and has led various game development workshops as the president of the UMD Game Development Club!

Sebastian’s favorite things include playing Dungeons & Dragons with his friends, video games and board games of all genres, sports like soccer and tennis, playing guitar, reading fantasy and science-fiction novels, writing and world-building, and cats!


Industry Work



NASA


Software Used: Unity, Autodesk Maya, Figma

I worked for NASA, performing internships at both the Kennedy Space Center on the Space Coast in Florida, and the Goddard Space Flight Center in Maryland. There I worked on various Unity-based simulations built for desktop and Virtual Reality.

Moon Tycoon V2

Moon Tycoon Version 2 emulates the lunar surface to a high degree of accuracy for mission planning, visualization, and educational purposes.

Mixed Reality Exploration Toolkit (MRET)

MRET is a set of Virtual Reality and Augmented Reality tools built to provide cross-domain mission lifecycle support.


Consolidated Nuclear Security


Software Used: Unreal, Unity, Blender

I worked for Consolidated Nuclear Security, at their Oak Ridge Enhanced Technology and Training Center. There I created simulations for use in exercise planning and site preparation.

Reduce & Remove Planning

Led the design and development of a simulation for use with partner countries to exercise planning, analysis and preparation for the removal and transport of radioactive material between hospitals and other storage locations.


Personal Projects



Featured Projects


Verdant Engine

Unity | 3D | Team of 7

Strategy roguelike where the player controls a massive mech that has been possessed by a plant-like entity. The mech has a garden growing atop of its chassis, and the placement of plants influences its combat capabilities. The mech must make its way through the city, battling immense polluting factories, before defeating the central AI that keeps the factories running.

Brew and Brawl Inn

Unity | 2D | Team of 4

Take control of a wizard-cook and a drunken fighter in the grand opening of their new tavern. Compete against an egotistical necromancer and his failing restaurant as you hold out against his onslaught of skeletal minions – while brewing wild concoctions to ensure maximum customer satisfaction.
A 2-player co-op game which combines cooking and restaurant management with the hack n’ slash genre!

Carni-Ball

Unity | 2D | Team of 5

4-Player party game, created within 5 days for the SGDA Summer Game Jam 2022. This is a deadly game of dodgeball where getting tagged means that you become a ghost – and can possess obstacles to mess with the living! If you cause your tagger to get hit themselves, then you’ll rejoin the land of the living and get another chance – Last one left alive wins!

Project PRISM

Unity | 3D | Team of 4
Reflect, split, and combine colored light

Infinity Gun

Unity | 2D | Solo
Turn-Based Puzzle Shooter

Operation Cyberspace

Unity | VR | Solo
VR & Analog Co-op Puzzle Game

Dungeon Scrawl

Unity | 2D | Team of 3
Dice-Based Turn-Based Strategy

Shadow of Jimmy

Unity | 3D | Team of 4
Swinging Grappling Boss Battle

OneWhack-0

Unity | 2D | Team of 4
Slippery Hack n’ Slash

Echoes In The Dark

Unity | 2D | Solo
Survive/Explore Over Many Lives

Wizard Tower

3D Modeling Project | Solo
Exercise in using the full 3D modeling pipeline

Wonderland

Unity | VR | Team of 2
Environment Design Project