An early alpha demo of the game has been released! You can download and play the game here: https://cilmering.itch.io/infinity-gun-alpha-demo Alpha Demo: Please note that this is an early alpha Demo of the project! It currently is very lacking in many features, including sound, level select, etc. At the moment, the demo only has 5 levels,Continue reading “Infinity Gun: Alpha Demo”
Author Archives: Sebastian Bolatto
Infinity Gun: Prototyping
I decided that the best way to start the development of Infinity Gun would be with some paper prototyping. I knew that the first thing I wanted to create was an MVP, which stands for “Minimum-Viable-Product.” A Minimum-Viable-Product is essentially the product (In this case, my game) stripped down to its barest essentials. It’s theContinue reading “Infinity Gun: Prototyping”
The Start of Project: Infinity Gun
Today I started working on a game idea that I had been playing around with in my head for a while. Its current working title is “Infinity Gun,” and it came about as a result of myself looking at all the restrictions I had and thinking about how I could still make a great gameContinue reading “The Start of Project: Infinity Gun”